Basics of 2D FX animation

Basics of 2D FX animation

Basics of 2D FX animation

FX animation is a complex niche, but not independent. There are different directions, styles and implementation methods. In this course we will study the basics of stylized hand-drawn FX animation that can be used in game development and motion design.

You will learn:

  • Animate fire, smoke, explosion, liquid, electricity animation
  • Techniques for improving the skills of drawing FX-animation
  • How to present your animations
  • The principles of frame-by-frame FX animation
  • Create loop animation

Who is this course for?

  • For FX animators from gamedev who want to master frame-by-frame animation
  • For motion designers who want to learn new skills
  • For beginners who want to get acquainted with frame-by-frame FX-animation

Teacher

The course was created by Rinat Timerkaev, Head of RTFX animation, with more than 6 years of experience in 2D FX animation. The studio’s products are used by such famous companies as Nintendo, Viacom, Konami, ILM and many others. You can find some work of RTFX animation on our Artstation

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Head of RTFX animation, with more than 6 years of experience in 2D FX animation. His products are used by such famous companies as Nintendo, Viacom, Konami, ILM and many others.

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Price $300.00
Instructor Rinat Timerkaev
Duration 8 weeks
Lectures 14
Enrolled 81 students
Language English
Deadline 17 Aug - 11 Oct 2020
Price is in US dollars. Price displayed excludes sales tax.
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